Thursday, July 12, 2007

Adventures in Feral-land

Yeah... I made the jump into the Feral tree about fifteen minutes after I made my last post.

Feral is a very interesting talent tree for the sole reason that you essentially gain two trees in one. You gain improvements in Bear/Dire Bear form as well as improvements in Cat form.

For the uninformed, Bear/Dire Bear form is essentially a tank form. Users gain enhanced armor and stamina, as well as added attack power. Cat form allows for Druids to basically become rogues--users gain additional attack power (based on your Agility) and the ability to stealth.

In my short time of playing Dusk as a Feral Druid, I have learned a great deal about tanking. I don't think I have learned enough, but I am getting to a point where I am understanding a lot about all the intracacies of the way aggro works and how to use it.

Dusk's armor, HP, and such at the moment are as follows (with Mark of the Wild at +340 armor, +14 to all stats, +25 to all resistances):

Duskflower (Dire Bear Form):
HP: 12069
Strength: 262 (+ to attack power @ 504)
Agility: 222 (+ to Crit @ 9.84%, + to armor @ 444)
Stamina: 806 (+ to HP @ 7880)

Damage: 365-423 (157.7 dps)
Attack Power: 1356 (+96.9 dps)
Hit Rating: 29
Critical Chance: 20.84%

Armor: 18714 (reduces damage taken by 63.93%)
Defense: 412 (+ to chance to dodge by 2.48%)
Dodge: 22.87%
Resillience: 38

Intellect and Spirit do fuck all for a Feral Druid, so they're not listed; the same goes for Parry and Block--can't do either one. This very reason is why I suspect Blizzard threw on so much resillience to armor from the Arena Vendor, for example, and why defense is not such a big emphasis. But I could also be talking out of my ass on this.

Dusk is very comperable to a warrior or paladin tank with her current gear. It can only go up from here.

For contrast, here are Dusk's kitty stats, again, with MotW on (note: I have very little gear for Cat form, so I usually just use my tanking gear... oddly enough, it works alright):

Duskflower (Cat Form):
HP: 8152
Strength: 266 (+ to attack power @ 512)
Agility: 303 (+ to attack power @ 303 [+140], + to Crit @ 13.08%, + to armor @ 606)
Stamina: 433 (+ to HP @ 4150)

Damage: 178-202 (189.9 dps)
Attack Power: 1789 (+127.8 dps)
Hit Rating: 55
Critical Chance: 24.08%

Armor: 3792 (reduces damage taken by 26.43%)
Defense: 376 (+ to chance to dodge by 2.48%)
Dodge: 28.11%
Resillience: 34

Considerably better roguish stats, but definitely lacking compared to a 70 rogue. I just don't have the gear for it right now, but I'm gathering it. For example, I just got the quest reward Stealther's Helm of Second Sight, which has three lovely sockets waiting to be filled.

Anyway, I have more adventures in Karazhan to post about, but I haven't the time right now. Suffice to say it involves a lot of pwning and we were on the receiving end last Saturday...

No comments: